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Hi, I’m Daniel!

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I’m a 3D artist. I build characters from the first lump of clay to a rigged model in a game scene, and I care that they feel like someone, not something.Clay + anatomy forms that are believableDigital sculpt detail with a clear silhouetteGame-ready + rig built to move and to ship

I’m looking for a team that needs a character who feels alive



FOR
game studios, indie teams, art directors
I OFFER
a hero from first clay to rig, ready for your project
LET’S
collaborate on your next character

№ 1 CLAY

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Think in clay first.

Mechanical arm and leg meet feathers, a woven skirt and a serpent. Contrast tells the story, so I solve the silhouette by hand before I touch a screen.
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Know the face before you stylize it.

A muscle study sculpted in clay. Once I understand how a face moves, I can exaggerate, armor and animate it without losing the person.

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№ 2 SCULPT + MESH

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The same hero, rebuilt in high detail: a bird-like foot, prosthetic joints, a feather crest. Front and back views, so the story reads from every side.

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Clean topology, ready to ship

A sculpt is not yet an asset. On the left, the shaded model. On the right, the wireframe: an even quad flow at the joints lets her bend without breaking.
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RIG

Textured, rigged, alive Color, tattoos and turquoise details finish the story. The rig turns a sculpture into a performer.

№ 3 CINEMATIC

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She stands on her own The finished character on a full turn: every material, joint and feather has to hold from all angles.

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A world around her.

Fog, fire and carved stone: a scene that shows where she belongs.
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What I can make for you:

1. Character sculpt
From concept to high-detail digital sculpt with a strong silhouette.
2. Anatomy + clay studies
Believable forms, hand-made references and expressive faces.
3. Game-ready mesh
Clean topology prepared for rigging and animation.
4. Rig + presentation
A posed, textured hero shown in a scene or on a turntable.

Let’s build your next hero!

Studios, art directors and fellow artists: send me a brief, an idea or a question

EMAIL: dmnugaev_3@edu.hse.ru

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