Исходный размер 1140x1600

Ребрендинг игры «Путь паучихи» с помощью ИИ

Исходный размер 1919x572

Страница проекта

Оригинальные игровые локации

Оригинальный дизайн персонажей

Глазами ИИ

1. Сгенерированная главная героиня 2. Оригинальный игровой экран

soft hand-painted 2D illustration, vertical portrait composition. Central subject: a gentle stylized spider creature walking right-to-left on a wide textured log/branch. The spider has a round, slightly flattened pink-magenta head with two large glossy oval eyes (simple white highlights), small white triangular fangs visible, and a red thorax. Abdomen is muted olive-green, smooth matte surface. Long, thin, elegant segmented legs (6–8) with tapered claw-like feet; joints slightly rounded, no hairs. Legs colored muted blue-grey with subtle painterly shading and soft edge outlines.

On the spider’s back: 4–6 tiny stylized baby bugs, each a simplified cube/rounded shape with distinct pastel colors (lavender, yellow, teal, orange, mint), tiny glossy eyes, small limbs — cartoonish, friendly, sitting in a small shallow moss groove on the abdomen.

Left foreground: bright, warm campfire flames with soft painterly glow — large stylized flame shapes, saturated warm yellows/oranges blended to pale cream at hottest areas. Flame light casts strong warm rim lighting on the left side of the spider, warm reflected glow on the log surface and lower left leg segments.

Log/bridge: wide brown plank with stylized bark patterns — darker irregular wavy stripes, smooth painterly grain; small carved grooves and stylized wood knots. Log casts soft shadow on background and a soft reflected warm highlight where firelight touches.

Background: deep forest silhouettes — layered vertical tree shapes in muted greens/browns, simplified flat foliage shapes, soft warm beige gradient behind trees to suggest distant light. Foreground plants: soft black silhouettes of leaves and grass framing bottom corners to create depth. Slight atmospheric haze between layers (parallax).

+ Референс

1. Сгенерированная игровая локация 2. Оригинальный игровой экран

side-scrolling 2D forest platformer scene, cozy whimsical tiny-world perspective, stylized insect-creature characters in fantasy bug-forest ecosystem, smooth hand-painted digital art, soft cartoon edges, rounded shapes, organic silhouettes, fantasy micro-forest aesthetic

large vertical hollow tree trunk in the center, broken branches used as natural platforms, rope bridges made of silk threads and knots, gentle hanging threads, soft bark texture with peeling beige wood layers exposing dark brown inside, subtle glow and ambient lighting

two small ant-like creatures on left platforms, black segmented bodies, cute simple faces, tiny legs, soft highlight on carapace, one ant jumping, one standing, friendly harmless look

one spider-like creature on right platform, round red head with cartoon eyes, green abdomen, six thin legs, perched on silk-web walkway, calm and cute, not threatening

mossy stone platforms on the left foreground, dripping green moss, soft stylized grass tufts, smooth painterly shading, subtle depth fog, blurred foreground plants in silhouette, parallax effect, soft gradient forest background with vertical tree shapes and branches fading into haze

+ Референс

Сгенерированный логотип

This is a cute spider who saves her babies by carrying them away from a forest fire. It’s a video game, so make me a gogotype for it that I can use when creating my trademark. The logo should have interesting color schemes, just like in the picture. Minimalistic logo design of a monstrous insect creature. Inspired by a beetle-like monster with: large mandibles multiple eyes (6–8 small eyes) segmented insect legs aggressive, predatory posture Key style requirements: ultra-clean vector lines bold silhouette, strong shape language simplified anatomical features (no shading, no textures) sharp, angular forms dark fantasy / horror tone limited color palette: black + dark red accents flat graphic style (no gradients) negative space used for eye shapes and fangs logo should feel menacing and primal, like a predator Format: vector logo centered composition high contrast transparent background

Исходный размер 1056x992
Исходный размер 1423x131

Постеры от ИИ

  1. Vertical image. 2D drawing with a black outline, in the style of Cult of the Lamb and Howl Knight, with a hint of anime style. Lots of color.
  1. Vertical image. 2D drawing with a black outline, in the style of Cult of the Lamb and Howl Knight. A spider with blue legs, a dark crimson face, a swamp-green abdomen, and six cute black eyes carries colorful forest fire spiderlings on her back.

Тематические ирушки от ИИ

  1. I’ve attached a picture of an ant. Make it into a plush, soft, children’s toy. Hyper-realism, soft material, soft plush, minimalism, cuteness, white background, realistic catalog photo, only white background, more softness and cuteness. Make realistic soft plush toys out of these two ants. Hyperrealism, photo for a catalog. Material: plush toy. White background. The toys are completely in the frame; you can change their position + Референс
  1. This spider has a cartoonish style and a unique appearance: it has a large pink head with large eyes and fangs, long dark gray legs, and a massive gray abdomen. A small spider with similar features sits on its back. It looks funny and a little sinister. Make this spider into a realistic soft plush toy. Hyperrealism, cuteness, photo for the catalog.

Тематическое кафе «Логово»

  1. Сreate an interior design for the cafe. The interior should feature predominantly log, wood, moss, and plant motifs and interior details. Add some glued-on cobwebs and beautiful, cozy, and atmospheric lighting. Hyper-realism, real photos from social media, real photos from a blog, real photos from the news

+ Референс

  1. draw a one-story building using the style of these pictures. whimsical cozy forest world, side-scrolling style, hand-drawn cartoon look, soft organic shapes, rounded silhouettes, gentle forms, cute stylized insects and creatures, no threatening elements, friendly creature proportions, playful anatomy, simplified faces with big expressive eyes, warm and comforting tone, subtle humor, child-book charm, magical cozy atmosphere, forest micro-world perspective, small scale environments lush stylized moss, soft grass blobs, thick tree branches, uneven hand-painted textures, smooth painterly shading, soft ambient light, mild bloom glow, warm sunlight with long soft shadows color palette: earthy browns, muted greens, warm yellows, natural tones, pastel accents, soft contrasts, subtle gradients, gentle fall-off shadows backgrounds painted with simple shapes and light haze, blurred foreground branches, slight fog depth, layered parallax feel, hand-drawn line imperfections, visible brush lines, cozy fairy-tale forest vibe cute simplified spider-like and ant-like creatures, rounded legs, soft joints, tiny details, no horror, friendly stylization, non-realistic anatomy, creatures inspire empathy, harmless cute critters mild rim-light, subtle glow from foliage, soft forest lighting, cozy mood, whimsical fantasy micro-ecosystem, gentle playful mood style references: Hollow Knight + Ori and the Blind Forest + Bug Fables (but softer, friendlier) tags: cozy, harmless, soft-cartoon, children-storybook, nature fantasy, whimsical insects, gentle forest, hand-painted 2D, cute creatures, peaceful atmosphere, side-scrolling platformer style Use the style described above to decorate the building. I need an ultra-realistic image of this building on an evening street, super-realistic, magazine-style, realistic lighting.

Процесс работы с ИИ

В связи с игровой спецификой, проект крайне сложен в описании, так содержит исключительно визуал и конкретное назначение — играбельность. Игровые сцены содержат очень много уникальных и сложных деталей. Сцена выглядит собранной только при тщательно выстроенном освещении, композиции и цветовом решении. Описать такие сцены крайне сложно, но во время курса я научился создавать продвинутые промты с помощью нейросетей.

Простые объекты, такие как: игрушки и постеры я создавал на описаниях, когда как сложные сцены, такие как игровые экраны, создавались с использованием референса в виде первоисточника. Для большей точности для создания изображения использовался референс, текстовый промт основанный на этом же референсе и добавочное описание.

Ресурсы

  1. Изображения: Krea, AiGital, Recraft. https://www.krea.ai/app https://app.aigital.co/app/dashboard/reference-style-scade https://www.recraft.ai

  2. Помощь с промтами: ChatGPT https://chatgpt.com

Ребрендинг игры «Путь паучихи» с помощью ИИ
Проект создан 10.12.2025
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