
Hi! I’m Kseniya
I’m a 3D Artist interested in bringing game worlds to life through thoughtful modeling, visual details and a strong sense of atmosphere.I enjoy exploring different visual styles and turning ideas into assets that support both the gameplay and the identity of a project.
WHAT I USE
Adobe Photoshop — create concept art and handpaint textures.
Adobe Sunstance Painter — texturing and baking uv-maps.
Blender — 3D modeling, rigging, sculpting.
Unreal Engine/Unity — export and configuring assets.
MY PROJECTS


OTARA is a 3D Shepherd simulator with a mutating herd. he player takes on the role of a shepherd returning to his childhood home. During the day, they explore the mountain landscapes and take care of their flock. But when night falls, a mysterious curse transforms the sheep into something terrifying.The contrast between peaceful rural life and the threat hiding in the darkness is at the heart of the game’s atmosphere.
I explored visual references inspired by traditional Caucasian architecture and the natural environment of the region.My work included:— Creating assets for sheep shelters and shepherd’s room. — Creating modular elements for sheep shelters and enclosures. — Working on textures for environment assets. — Exploring concepts for new locations. — Working on the game’s visual identity through logo development.
THE RESULT
A collection of assets designed to contribute to the visual identity of OTARA.The project allowed me to explore environment production, work with natural props and think about how individual assets come together to create a believable game world.
FIXFINITY

FIXFINITY is a cooperative zero-gravity repair simulator.A team of astronauts must keep space stations running while floating in open space. With short safety tethers and a limited oxygen supply, every repair becomes a challenge. If the station stops functioning, the lives of everyone inside are at risk.
I worked on the astronaut’s visual development, creating concept explorations and a 3D model.The process helped translate the initial character idea into a three-dimensional asset while exploring its shape, proportions and overall appearance.
HARD TO BE PAPER

LET’S CREATE SOMETHING TOGETHER
I’m always interested in new creative challenges and opportunities to contribute to game projects.If you’re looking for a 3D Artist to help bring characters, environments or game concepts to life, I’d be happy to hear from you.Available for collaborations and new projects. TG: @idridecent











