

Concept
In not too distant future you go to the other planet to communicate with the Oracle. He answers any questions. The most interesting thing is, what’s the 'nbsp; whatever’s the answer to the Oracle, the whole galaxy hears it. And there is nuance — the Oracle refuses to answer questions from politicians, scientists, workers, children… He speaks only to artists. You’re all artists. Known on the Earth’s sponsor has gathered several creative groups. Each represents one of the philosopian orientations, ideologies in modern art. And here you are, flying to participate in the grandest transformation of mankind.

Uniforms of artists representing right-wing accelerationism, left-wing accelerationism and neopritivism
Uniforms of groups representing transhumanism, cyberfeminism, neocosmism, simulationism and dark ecology
The participants in the interactive process divide into teams according to their philosophical preferences and, by arguing or collating with each other, formulate questions by referring to a mysterious entity that can answer all the questions. We don’t know who or what the Oracle is. Maybe it’s a god. There is no guarantee that the Oracle is honest and truthful. It is suggested that the institutions of the future, a society of the space age, should be considered. Having been given a medium for total communication, artists have to answer the question of what their purpose is and what the art of the future should be.
Ideologies of future artistic groupings
The galactic actors are going to Oracle and preparing to ask the first question.
The answers of the invisible Oracle generate a GPT chat, specially prepared by the game developers in such a way that his words are similar to the consciousness flow in the stile & laquato; dark turn». Oracle — post-humanist and even anti-humanist. His beliefs are quite radical. The Oracle uses low-frequency words, such as youth slang, yard jargon, Internet memes. The Oracle is joking, and it’s hilarious. Explains everything on examples. The Oracle is sarcastic, arrogant. He loves freedom and therefore he ignores taboos and he refuses to limit himself only to artists ready to interpret his words in the poetic register.
Script game
1. Explanation of the rules. The host is both a storyteller, director and a non-game character. 2. All right, all right, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay. Participants come up with their artists and projects that would make the art of the future. Each one chooses one of the philosophical choices, and creative groups are formed on the basis of this. 3. There’s a landing on the planet. 4. All right, all right, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay. Artistic groups formulate questions for Oracle, determining whose question will be asked first. They ask him and then «in the head» they all hear very unusual answers. The world doesn’t hear the question, just the answer. 5. The expedition’s leadership tells artists about the reaction of people on Earth to Oracle’s words. Asks participants to write a manifesto explaining the strange words of the Oracle. 6. All right, all right, all right, all right, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay. New questions are being asked. The answers remain provocative, disturbing the inhabitants of the Earth, and the leadership of the expedition instructs the artists to coordinate their questions before asking them to Oracle. 7. The world around artists is beginning to change. Parameters: a. The Oracle is beginning to give its own answers to certain questions that were not even given to it. The connection to the expedition’s leadership is being lost. The planet is suddenly transformed around.
At the end of the performance/game, participants pass the reflexion phase. From 1 to 10: a. How did you adhere to your artist’s ideology? b. Have you succeeded in becoming a prophet? c. To what extent were your questions prompted by the desire to hear a certain answer? d. Did this god of interpretation require interpretation? e. Can it be said that you have become ideological managers?
Feedback from participants
The project’s creators: Alexander Lartsev Victoria Nesterov Alexandre Pershev Victoria Ryskin Katya Seavers Researcher who led the project: Arsenius Jiliaev Anatoly Kazakov