Исходный размер 1024x1536

GRASH TRASH

Исходный размер 3000x1790

GRASH TRASH — это мобильное приложение, которое помогает разобраться в сортировке отходов и начать действовать

Исходный размер 3000x1359

В основе идеи мобильного приложения мини-игры, интерактивные гайды и карта пунктов приёма делают экологию понятной и вовлекающей

Ребрендинг AI

Целю моей работы было провести ребрендинг существующего проекта. Вместо спокойных цветов появился язык аркадного интерфейса: пиксельная сетка, неон, глич-шум, эффект экрана и яркие UI-иконки.

Исходный размер 3000x1790

Нейросеть: Chatgpt Промт: pixel logo icon, 32×32 grid, angular letter C crushing letter T inside, shape resembles a metal can being compressed, simple silhouette, 1-bit style, crisp square pixels, no anti-aliasing, no gradients, minimal, centered.

Контент приложения

Исходный размер 3000x1432

Нейросеть: Сhatgpt

Промт 1: Vertical retro arcade pixel-art poster: deep cobalt-blue background with neon vertical light beams and «digital rain», heavy glitch effect and CRT scanlines, lots of scattered colorful pixel squares around the edges (hot pink, acid lime, yellow, cyan), centered huge white 8-bit block text «CRASH TRASH», small yellow «PRESS START» line underneath, high contrast, crisp pixel grid, no anti-aliasing, subtle neon glow, cyberpunk vibe, clean symmetrical composition.

Промт 2: Vertical retro pixel-art UI screen: deep cobalt-blue background with neon «digital rain» lines and scattered colorful pixel squares (cyan, magenta, lime, yellow), heavy CRT scanlines and subtle glitch noise. Centered floating 8-bit login window made of chunky white pixels with a tiny close button in the top-left corner, three empty rectangular input fields, and a large dark-blue button with a bright yellow outline that says «LOGIN». Clean symmetrical composition, crisp pixel grid, no anti-aliasing, soft neon glow, cyberpunk arcade vibe.

Промт 3: Vertical cyberpunk pixel-art loading screen: deep cobalt-blue background with neon «digital rain» streaks and scattered colorful pixel confetti (cyan, magenta, lime, yellow), strong CRT scanlines and subtle VHS/glitch noise. In the center, a floating crushed red aluminum can rendered in chunky 8-bit pixels, tilted in perspective, outlined with a bright icy-blue glow and small pixel fragments bursting around it. At the bottom, a pixelated loading bar made of square segments, mostly gray/white with a few filled segments in lime-green and yellow. Crisp pixel grid, no anti-aliasing, high-contrast neon lighting, arcade UI aesthetic.

Исходный размер 3000x1430

Нейросеть: Сhatgpt

Промт 1: Retro arcade pixel-art game menu screen: deep cobalt-blue background with neon «digital rain» streaks and scattered colorful pixel confetti (cyan, magenta, lime, yellow), strong CRT scanlines, subtle VHS/glitch noise. Centered large UI panel with thick white pixel border and dark-blue fill, showing a list-style menu layout with three rows, small square pixel icons on the left, dashed separators, and placeholder pixel text lines. In the lower foreground, a chunky 3D pixel-art recycling bin lid with a big green downward arrow pointing into it, plus three glossy round yellow buttons labeled with short UI words. Bright neon rim-lighting, crisp pixel grid, no anti-aliasing, high contrast, 8-bit / 16-bit arcade interface aesthetic.

Промт 2: Retro arcade pixel-art recycling game screen, deep cobalt-blue background with neon «digital rain» streaks and scattered colorful pixel confetti (cyan, magenta, lime, yellow), heavy CRT scanlines, subtle VHS/glitch noise. Centered glowing pixel frame like an arcade cabinet screen. Top HUD bar with score counter, timer panel, and «combo» meter made of small colored squares. Inside the playfield, trash items falling in mid-air (green glass bottle, crushed paper, red soda can) with a bright pixel beam from above and floating points pop-up «+300». Bottom row shows three sorting bins with recycle symbols: green, blue, red. High contrast neon lighting, crisp pixel grid, no anti-aliasing, 8-bit / 16-bit arcade UI aesthetic, dynamic action composition.

Нейросеть: Recraft

Промт 3: Pixel-art mobile app Ul screen, retro glitch arcade style, blue grid-map background but with a completely different city layout: curved avenues + roundabouts + diagonal expressway, big river canal cutting through the map with 2 bridges, a small park block, different block shapes and building silhouettes, minimal readable map geometry. Left-top Ul panel «FILTERS» with dropdown icon, two filter chips «plastic» and «metal» with close buttons. 3-4 floating pixel icons of recycling bins and one crushed can marker, all in consistent pixel shading, thick black outline, subtle CRT scanlines, dithering noise, colorful pixel confetti border, white pixel frame, bottom search bar with «Search…» and a pixel magnifier icon. No realistic textures, no 3D, only 2D pixel art, crisp pixels, 8-bit Ul, clean composition, high contrast, neon highlights, subtle glow.

Визуализация

Исходный размер 3000x1790

Нейросеть: Recraft

Промт: Ultra-realistic photo, person holding a smartphone with both hands, ¾ angle, everything perfectly sharp and in focus (no depth of field, no bokeh, no motion blur), studio-level clarity, crisp edges, high micro-contrast, even focus from foreground to background. Neon cyber-arcade lighting in electric blue and magenta, dark industrial room with visible details (no haze), pixel-glitch squares and vertical RGB light streaks in the environment. The phone screen is perfectly sharp and shows a retro pixel-art UI in the «Crash Trash» style: a big window titled «CHOOSE GAME» with three list items and tiny pixel icons on the left, a large 3D green downward arrow overlapping the lower right area, and three glossy gold round buttons at the bottom labeled «MAP», «GAME», «PLAY». Blue pixel grid texture, subtle scanlines, soft CRT glow, clean square pixels, no distortion, no extra UI overlays, no notifications, realistic reflections on glass, realistic skin texture, high detail.

Плакаты

Исходный размер 3000x1470

Нейросеть: Сhatgpt

Промт 1: Retro arcade pixel-art poster, deep cobalt-blue neon background with vertical «digital rain» light streaks and scattered colorful pixel confetti (cyan, magenta, lime, yellow), heavy CRT scanlines, subtle VHS/glitch noise. Top center: huge bold 8-bit title text «BOSS FIGHT» in bright white with soft blue glow. Mid-frame: massive dark pixel monster silhouette with wide jagged grin, glowing orange eyes and sharp neon-yellow teeth, multiple tentacle-like arms spreading left and right, rim-lit with cyan highlights. From the monster’s mouth/chest: a bright pixel beam of energy shooting downward into the center. Bottom: three large recycling bins in a row (green, blue, red) with white recycle symbols, slightly glossy pixel shading, and a white pixel cursor/hand pointing at the blue bin. Along the very bottom: three thin progress bars in matching colors. High contrast, crisp pixel grid, no anti-aliasing, 8-bit/16-bit arcade game aesthetic, dynamic composition, cinematic neon lighting.

Промт 2: Retro arcade pixel-art poster, deep cobalt-blue neon background with vertical «digital rain» light streaks and scattered colorful pixel confetti (cyan, magenta, lime, yellow), heavy CRT scanlines, subtle VHS/glitch noise. Center: a large rounded-square frame containing a completed Tetris-style mosaic made from glossy pixel blocks with bright neon edges; distinct color groups (green, red, yellow, cyan, blue) forming an abstract city-skyline silhouette with stepped towers and gaps, perfectly aligned on a pixel grid. Soft cyan glow around the block structure, slight bloom and rim lighting. Bottom: big bold 8-bit title text «TETRIS RECYCLE» in bright white with faint blue glow. High contrast, crisp pixel grid, no anti-aliasing, 8-bit/16-bit arcade game aesthetic, clean symmetrical composition, cinematic neon lighting.

Промт 3: Retro arcade pixel-art achievements UI screen on deep cobalt-blue neon background, CRT scanlines + subtle glitch noise, floating colorful pixel confetti and vertical light streaks. Centered 3×3 grid of rounded-square tiles with thick glowing neon frames and simple 8-bit icons (recycle, clean/no sign, ? , 100 badge, checkmark, level up arrow, map pin, crown, coins). High contrast, crisp pixel grid, no anti-aliasing, soft bloom.

Игровой центр

Исходный размер 3000x1790

Нейросеть: Recraft

Промт: Photorealistic futuristic recycling arcade hub interior, clearly readable layout: central sorting island with three large mesh bins (green, blue, red) with glowing neon rims, wall-mounted screens showing simplified sorting UI icons (no text), retro CRT stack in the corner, concrete floor with glossy wet patches, scattered pixel-like confetti light reflections, ceiling neon tubes in deep electric blue and hot magenta, cyan edge lighting, lime safety markings on the floor, yellow indicator lights, minimalistic signage shapes only, industrial metal shelves with clean recycled materials, cinematic lighting, ultra-detailed materials, realistic shadows, 8k, sharp focus.

Исходный размер 3000x1790

Нейросеть: Recraft

Промт: Photorealistic futuristic recycling drop-off tunnel connected to an arcade lab, clean and readable scene: long corridor with a glowing scanning gate (cyan light), conveyor belt bringing items toward a sorting checkpoint, three mesh bins aligned at the end with colored underglow (green, blue, red), side walls with translucent panels and pixel-like light noise, magenta and blue neon strips reflecting on brushed metal, lime floor arrows and zone borders, yellow warning beacons, subtle red error light accents, industrial ceiling rails, realistic concrete + metal materials, cinematic atmosphere, high clarity, 8k, sharp details, realistic DOF

Носители

Исходный размер 3000x1790

Нейросеть: Recraft

Промт: Ultra realistic product mockup photo. A black oversized T-shirt laid flat on a textured surface (dark concrete / asphalt / studio table), slight natural wrinkles and folds, soft directional light, subtle shadows, high detail fabric (cotton jersey), visible stitching, clean collar and sleeves. The print on the chest is a bold pixel-art arcade glitch design: one large «recycling monster» character in 8-bit style (chunky pixels, neon glow edges, blue/purple background noise, RGB glitch artifacts, scattered pixel squares). No other graphics, no extra objects, no text on the shirt. Cinematic cyber-street vibe, but still a clean product photo. Shot from above (top-down) with slight angle, realistic proportions, sharp focus on the shirt, shallow depth of field, professional e-commerce quality.

Исходный размер 3000x1790

Нейросеть: Chatgpt

Промт: Photorealistic product shot of a black canvas tote bag standing on a grungy concrete floor in a neon cyberpunk arcade studio, deep blue and magenta lighting, soft fog and colored glow in the background, retro CRT monitors and cables blurred with shallow depth of field, the tote printed with a bright pixel-art wireframe trash bin filled with colorful bottles and cans, surrounded by scattered glitch pixels and neon sparkles, ultra sharp fabric texture, cinematic rim light.

GRASH TRASH
Проект создан 15.02.2026
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